Photoset reblogged from BOX VS. BOX with 277 notes
BurgerTime VS. BurgerTime VS. BurgerTime VS. BurgerTime, 1982-87
I’ve always been a big fan of the Commodore 64 cover for this game.
Photoset with 21 notes
Wasteland (1988) inlay. Game by Interplay/Electronic Arts for the Commodore 64.
Photo with 409 notes
Breakdance (1984) by Epyx on the Commodore 64. I dig this. It’s like hip hop’s Xanadu.
Photo with 33 notes
An ad for Hysteria (1987) on Commodore 64 and ZX Spectrum. The catchline for this should be “Things are about to get awkward.”
Photo with 191 notes
Hawkeye (1988) for Commodore 64 by Thalamus. It was developed by the Dutch demo scene group The Boys Without Brains.
Photo reblogged from VGJUNK with 67 notes
Death Bringer, Commodore 64. I’m not clear on who’s bringing the death here.
Photo with 41 notes
This Deathlord (1987) cover is pretty metal. It’s an RPG for the Commodore 64 by Electronic Arts.
Photoset with 30 notes
This is not an interesting cover visually. I just thought I’d mention that Vixen/She Fox on the Commodore 64, Atari ST, and other platforms was controversial in 1988 due to it featuring of Corinne Russell (risque model and dancer) on the cover. Totally NBD now.
Photo with 22 notes
Alter Ego (1986) on the Commodore 64 by Activision. The male and female versions had the same cover, unfortunately, but it communicates things pretty well, I feel. It’s a “game” designed to let people live the result of a set of experiences vicariously (starting a birth), and was meant to teach people about the consequences of decisions. Most paths were humorous, but some led to serious consequences like being raped or murdered. The game was designed to teach life lessons, so it ended up coming across as a bit preachy.
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