Photoset reblogged from CHARACTER MODEL with 211 notes
DmC concept arts: Dante part 1
Other concepts:
Source: nikashepard
Photoset reblogged from BOX VS. BOX with 257 notes
Sarada no Kuni no Tomato Hime VS. Sarada no Kuni no Tomato Hime VS. Princess Tomato in the Salad Kingdom, 1984/1988/1991
If anyone has a better scan of the PC box, let us know!
Photo reblogged from VGJUNK with 239 notes
An advert for ShadowRun on the Super Nintendo!
Source: oldgamemags
Photo reblogged from Old Game Magazines with 126 notes
Computer & Video Game Magazine, Issue #63, January 1987 - Space Harrier coming to computers!
Photo reblogged from Byte Sized with 57 notes
Original promotional poster for Dragon’s Lair. It was the video game embodiment of Jekyll & Hyde: beautifully animated as only Don Bluth’s animation could achieve (with video streaming off laserdisc), and yet cursed with all of the compelling gameplay of whack-a-mole using a broken mallet. Younger gamers may be surprised that quick time event gameplay has existed—and blighted games—for thirty years.
Still, a beautiful game and appropriately grand poster.
Photoset reblogged from The Save Room Mini Bar with 278 notes
The (early and largely unused) concept art of Far Cry 3
by West Studio.
Photo reblogged from VGJUNK with 47 notes
The Pro Action Replay, everyone. I don’t know if this artwork was used outside the UK, I just remember “Techno Kid” here appearing in every bloody issue of every gaming magazine at the time.
If he looks familiar to you, it’s probably because you’ve seen this piece of Sonic the Hedgehog artwork before:
Subtle.
Photoset reblogged from BOX VS. BOX with 83 notes
Exciting Basket VS. Double Dribble VS. Konamic Basket VS. Double Dribble: 5 on 5 VS. Hyperdunk, 1987, 1991, 1994
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